Keep in mind that damaging a hook is not permanent unless by dead survivor.
Using Commodious with a new part and 12 charges can take about 41 seconds off a generator. With add-ons, it can take it down to around 18 seconds off. Alone it takes off 11 seconds from a normal repair.
The best toolbox for repair is the green "Commodious" toolbox because of the 32 charges.
A brown toolbox with a "slightly faster" add-on will take 72 seconds. With a brown toolbox, it will take about 74 seconds.
Normal generator repair takes 80 seconds.
Only use sabotaging add-ons on sabotaging type toolboxes if you plan on doing some sabotaging. Like healing, killers can use perks or add-ons to slow down repair. The add-on part is great as long as you can use it correctly can take 20 seconds off a generator. The main difference is that some are better at sabotaging hooks and the others are better for generators. Like the med kits, any add-ons that give more charges should be sought after. They still help repair generators faster but basically the charges have changed. Now they quickly damage hooks and no longer sabotage traps. Toolboxes- Since the summer of 2019, toolboxes changed function. So bring the medkit build that can do the job twice. Typically, you will need to heal yourself twice a match. The best add-ons are the four that give more charges. With Botany, you only need about 12 charges. Partnering first aid kits with Claudette's Botany Knowledge can greatly amplify mileage from first aid kits. When faced with choices in the bloodweb prioritize first aid and their related add-ons. The most common status is "mangled" that requires more charges/time to heal. Killer's perks or add-ons can alter your status requiring more charges to be used. It takes 16 charges under normal circumstances to heal either yourself or another. The items are arranged in order of usefulness for beginners and for the intention of achievements.įirst Aid Kits- These are probably the most valuable items in the game.